It is possible to use transport units in the game through a number of methods. There are however some restrictions;
Naval carriers can only transport air units if these are able to land on a carrier deck. Naval transports that are short decked can transport only short deck aircraft, long deck carriers can carry either. Long deck aircraft can only land on long deck carriers. Units with these capabilities will have a symbol showing in their unit specialties to reflect the ability (bottom row in unit popup) [unimplemented]
Land or air carriers can carry any land unit that weighs less than their cargo capacity. Carriers will always fill their remaining space with "supplies". Supplies are pushed out when units load. A unit's cargo capacity can be seen on the left side of the unit's popup. A units weight is shown also on the left side, farther down. The weight of a unit is
[Weight of an each individual piece multiplied by its strength]
added to
[Ammo weight per piece multiplied by its strength]
To move a unit from point A to point B, select the unit, right click point B and chose a transport command. Units will either wait for an incoming VTOL cargo or move to the nearest Airport or Sea Port to join the cargo unit
Cargo units will pick up as many units as they can before continuing with the order [unimplemented]
Units can be loaded onto a carrier by selecting the cargo unit, right click the location with the carrier and chose "load into"
Carriers with cargo can be told to unload with a right click "unload command at a desired destination
Through Advanced Orders it is possible to give a unit a "load into" and select the precise transport unit to load into [partially implemented, I suggest having both units in the same hex]
- Board index Supreme Ruler 2010 General Discussion Military - Defense and Operations Departments
-
- It is currently Apr 19 2024
- All times are UTC-05:00
Transporting units
Talk and Learn about the military aspects of the game.
Moderators: Balthagor, Legend, Moderators
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
Return to “Military - Defense and Operations Departments”
Jump to
- General
- ↳ News
- ↳ Introductions
- Supreme Ruler 2030
- ↳ General Discussion - 2030
- ↳ Issues and Support (Formerly Beta Testing)
- ↳ Suggestions - 2030
- Galactic Ruler
- ↳ General Discussion - GR
- ↳ Suggestions - GR
- ↳ Issues and Support
- Supreme Ruler The Great War
- ↳ General Discussion - SRGW
- ↳ Suggestions - SRGW
- ↳ Issues and Support
- Supreme Ruler Ultimate
- ↳ General Discussion - SRUltimate
- ↳ Suggestions - SRU
- ↳ Issues and Support
- Modding
- ↳ Modding Show & Tell
- ↳ Modding Issues & Support
- Multiplayer
- ↳ Looking for a Game
- AAR - After Action Reports
- ↳ After Action Reports
- Supreme Ruler 1936
- ↳ General Discussion - SR1936
- Supreme Ruler Cold War
- ↳ General Discussion - SRCW
- ↳ Suggestions - SRCW
- ↳ Development Updates
- ↳ Issues & Support
- Supreme Ruler 2020
- ↳ General Discussion - 2020
- ↳ Development - 2020
- ↳ Production & Economy - 2020
- ↳ Military - 2020
- ↳ Diplomacy - 2020
- ↳ Feature Highlights - 2020
- ↳ Multiplayer Games
- ↳ Scenarios, Mods and More - 2020
- ↳ Support & Issues - 2020
- Supreme Ruler 2010
- ↳ General Discussion
- ↳ Scenarios
- ↳ Balance
- ↳ AI - Artificial Intelligence
- ↳ Wish List
- ↳ Modifying the Game - 2010
- ↳ Design Scenarios, Grouping Regions, Creating Missions
- ↳ Mods
- ↳ Departments - 2010
- ↳ Land and Terrain
- ↳ Diplomacy - State Department
- ↳ Economics - Treasury Department
- ↳ Production - Commerce Department
- ↳ Department of Interior - Research and Social Services
- ↳ SR2010 Support
- ↳ Military - Defense and Operations Departments
- ↳ After Action Reports
- ↳ Multiplayer Games
- Off Topic
- ↳ Off Topic Comments
- ↳ Message Board Technical Problems
- Archived
- ↳ SRU Multiplayer Games
- ↳ SRGW Multiplayer Games
- ↳ SR1936 Multiplayer Games
- ↳ SRCW Multiplayer Games
- ↳ Modding SRGW
- ↳ Modding SRUltimate
- ↳ Modding 1936
- ↳ Modding SRCW