Military Police

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Aragos
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Military Police

Post by Aragos »

What about Military Police? The US Army field MP's have a lot of firepower and capabilities. For example, a Corps Military Police Company (meant to support a Corps-sized element) will have 40-50 M1025 HMMWV's armed with SAW LMG's and Mk-19 grenade launchers. Considering that each Corps has a 3 battalion Brigade of MP's (each battalion has 3-4 companies), the combat power is impressive.

If they are included, they should:

1) Enable faster movement throughout an area if they are not moving themselves (i.e., you put them in a city and they do traffic control for 2+ hexes around the city, giving a speed increase to units moving through--so you could set up a 'Redball Express' with a chain of MP's along a road network)

2) Suppress partisans, irregulars, etc. in the area. They should get a bonus against these types of units (that is what they are designed to fight)

3) Act as normal 'police' in an area if not moving (they lower dissent?)

Weaknesses: 1) No real anti-armor defense
2) weak against front line troops (esp. mech and armored forces)
3) expensive to build and maintain (they are people-heavy)
BigStone
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Post by BigStone »

I like the idea of more - support - units.
Currently there is one such unit in the game - supply -
(but i gould be wrong... still focussing on the economics)

Here another one : MASH

Cheers
Aragos
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Post by Aragos »

It occurred to me after I posted that MP units would fit well with the current small/developing nations (such as Latin America or Sub-Saharan Africa nations). Many countries' militaries are basically MP units, meant for internal security. They might be a good fit for countries that are rich enough for afford something better than garrison units, but too poor to field mech units initally.
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BattleGoat
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Post by BattleGoat »

"Military Police"... Hmmm, not a bad idea... But I'd think they would be smaller in size than Garrisons so they'd require less reserves. But yes they should be more expensive. We'll have to see what our Unit Guy (Chris) thinks!
- David
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Post by Balthagor »

I don't think you'd find military police at battalion size...
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Aragos
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Post by Aragos »

No disrespect intended, but (for the US Army at least) the MP Battalion is the basic organization. MP Companies exist at the divisional level and are controlled by the Division HQ. In contrast, 1 MP Bn is assigned to each Corps, and those units can either work as a battalion-sized element or breakdown into companies.

MP Brigades also exist at the Corps level, and are able to run up to 5 MP Battalions as subordinate organizations. MP units never fight as brigades, but are often deployed that way. Think of a MP Brigade as more of a task-force HQ and it will make sense.

I spent many years as a Corps MP officer--just can't get away from the training sometimes :)

Gamewise, I'd make them about as expensive to build and maintain as the current Engineer units (i.e., they are a different, but similar, 'special support unit').
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Balthagor
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Post by Balthagor »

I didn't know that MPs where organized into full battalions and companies. Alright, I've added the name to the list. As long as I manage to get the details filled in, It'll be in. Since David liked the idea he just volunteered to help me with that entry ;)
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Baloogan
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Post by Baloogan »

I would like more support/indirect units... MASH type units(turn % casualties within x km into reserve personal (i would also like this to happen naturally... not everyone hit is killed... in HOI for instance for non cut off units 1/2 the casualties they took were added to manpower....)... Suicide bomber type rebels....
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Balthagor
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Post by Balthagor »

neither of these really interests me, sorry.
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Baloogan
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Post by Baloogan »

Balthagor wrote:neither of these really interests me, sorry.
Having MASHes setup would be another layer of strategy in nations that have low reserves... I hope at least some of the casualties of war return to the reserve personnel...
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Post by Aragos »

Just for some mindless data on a US Army Corps MP Battalion; hopefully it will help if you fellows decide to code them in as a new unit type.

Each Battalion can have up to 5 companies. I recommend 4, as that is the normal compliment.

Data is from : http://fas.org/man/dod-101/army/unit/toe/19477L000.htm

A single Corps MP Company (the US Army baseline organization) has:

Personnel: 182 officers and soldiers

Vehicles and Weapons:

29 Up-Armored HMMWVs
46 MK-19 Grenade Machine Guns (GMGs)
45 SAWs
15 Armored Security Vehicles (ASVs) (each armed with 1 12.7mm HMG and a MK-19 GMG)
7 Assorted Trucks (for logistics and repair)

Missions: Capable of

(1) Battlefield circulation control (*Traffic Cops) of up to 360
kilometers (km) of main, axial, and alternate supply routes.

(2) Area security (*Active offensive patrolling) of 2,000 square km of rural terrain, or 800 square km of high density urban terrain, or 1,000 square km of terrain outside an air force main operating base's designated
security area of responsibility.

(3) Security of 12 small, critical sites, facilities, or
storage areas.

(4) External local security for four division conventional
ammunition supply points operated by a direct support ordnance
company or two general support ordnance companies operating within
the corps storage area.

(5) Security of 400 km of pipeline, or three quartermaster
petroleum terminal/pipeline operating companies.

(6) Railway security of seven trains.

(7) Security for .66 of the requirements for deep water
ports (not including lines of communication).

(8) Escort of 1,900 enemy prisoners of war (EPW) when
walking, 2,500 EPW when traveling by vehicle, or 3,300 EPW when
traveling by train.

(9) Guarding of up to 2,000 EPW in a holding area having
adequate facilities.

(10) Control of dismounted refugee movement of up to
150,000 per day (not including the care, shelter, or protection
of the same).

(11) Battlefield law and order for 75,000 nondivisional
personnel or garrison law and order for 25,000 personnel.

(12) Detention of 700 U.S. military prisoners.

(13) Security of one major headquarters.

(14) Reinforcement of one division MP company.

(15) Combat operations through the employment of mobile
combat systems containing 3-man teams operating independently
or in concert and having vehicle crew-served and individual weapons
capable of defending a position against dismounted infantry.

(16) Support of counter drug operations (to include border
screening, marijuana eradication, customs augmentation, and
training) pursuant to controlling laws and within the provisions of
department of defense policy.

Hopefully this helps if you guys decide to use the unit type--it gives you some idea what the units are capable of when fully manned and equipped.
Fantnet
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Post by Fantnet »

was this unit added in?
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Balthagor
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Post by Balthagor »

Nope, I didn't get back to this one, sorry :oops:

It's still in the list but not a complete entry yet. I am still seeing the equipment file in my sleep. So many units! :)
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domcoppinger
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Re: Military Police

Post by domcoppinger »

Would love to see the MASH units added in! Especially because then it would add a proper level of strategy with regards to FOB's and deployments just behind the front lines. Would certainly add some much needed elements of strategy during those times where you get bogged down over a large front for extended periods of time!
Much Thanks

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