Alliances
Moderators: Balthagor, Legend, Moderators
- Legend
- General
- Posts: 2531
- Joined: Sep 08 2002
- Human: Yes
- Location: Ancaster, Ontario - BattleGoat Studios
- Contact:
At the end of each player section of the GMC file there is a value for treaties.
Open the North America map to see this as this map starts with all the non US regions formally allied.
here is an example...
01treaties[2] 1
02treaties[1] 1
the number at the start "01" in 01treaties is the player number you are setting the treay for.
the number is the brackets is the region number to which the treaty will be associated.
and after a "TAB" the number there is the treaty itself...
here you can also do several treaties such as 02treaties[1] 1,3,10
(although I don't know if 3 and 10 are valid treaty numbers.
does this help?
if you make any changes and want to post them here for us to look at, let us know.
Open the North America map to see this as this map starts with all the non US regions formally allied.
here is an example...
01treaties[2] 1
02treaties[1] 1
the number at the start "01" in 01treaties is the player number you are setting the treay for.
the number is the brackets is the region number to which the treaty will be associated.
and after a "TAB" the number there is the treaty itself...
here you can also do several treaties such as 02treaties[1] 1,3,10
(although I don't know if 3 and 10 are valid treaty numbers.
does this help?
if you make any changes and want to post them here for us to look at, let us know.
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- Colonel
- Posts: 465
- Joined: Mar 22 2005
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios