Baloogan Unit Mod 1.5
Moderators: Balthagor, Legend, Moderators
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- Brigadier Gen.
- Posts: 775
- Joined: Aug 14 2004
- Location: Canada, BC
Baloogan Unit Mod 1.5
This mod is designed to fix things that Baloogan sees as problems in SR2010. You might not like some of the changes.
Features
* Base production upped.
* Supply increased across the board. Focusing upon increasing the supply generated from supply depos and cities.
* Addition of a satellite unit, to act like a satellite it has considerable range and large vision. Should be invisible and untagetable.
* Removal of obsolete dates (I don't know why I did this. It just felt good at the time.)
* Addition of an all region 747-400ER unit. I hate it how most regions have no trasport craft. Based on real 747 data.
* Assorted other things.
* Generic carrier and transports have added aircraft storage.
* Decreased the number of troops bases need.
* Decreased cost of airstrips and sea piers.
* Decreased build time and cost for bridges, roads and rails.
http://www.supremewiki.com/Baloogan_Unit_Mod
Features
* Base production upped.
* Supply increased across the board. Focusing upon increasing the supply generated from supply depos and cities.
* Addition of a satellite unit, to act like a satellite it has considerable range and large vision. Should be invisible and untagetable.
* Removal of obsolete dates (I don't know why I did this. It just felt good at the time.)
* Addition of an all region 747-400ER unit. I hate it how most regions have no trasport craft. Based on real 747 data.
* Assorted other things.
* Generic carrier and transports have added aircraft storage.
* Decreased the number of troops bases need.
* Decreased cost of airstrips and sea piers.
* Decreased build time and cost for bridges, roads and rails.
http://www.supremewiki.com/Baloogan_Unit_Mod
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
-
- Brigadier Gen.
- Posts: 775
- Joined: Aug 14 2004
- Location: Canada, BC
Code: Select all
1222,747-400ER,Boeing,14 Transport,*,1224,,1984,5,12,160,12,-,903,,4591,4 Jet,7 Air Mission,15600,10,180,222,4 Mid Air,30,80,9,N,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,0,20,30,4,6,8.88,230,0,0,,,N,N,N,N,N,Y,N,N,N,,,,N,N,N,N,N,Y,N,N,N,N,N,N,,,,N,N,,,,,,,8,,,,,,,,,,,,,,,,,,,,59,,24,X,25,1,51,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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- Major
- Posts: 165
- Joined: Jul 09 2002
- Location: Minnesota
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- Brigadier Gen.
- Posts: 775
- Joined: Aug 14 2004
- Location: Canada, BC
-
- Major
- Posts: 165
- Joined: Jul 09 2002
- Location: Minnesota
-
- Brigadier Gen.
- Posts: 775
- Joined: Aug 14 2004
- Location: Canada, BC
Try my orders mod. You can carry aircraft in the cargo of the carrierFantnet wrote:Baloogan:
Please update US Carrier stats such they carry more squadrons. Needed F-18C - F-18F, S-3B, E-2C, EA-6B and SH-60.
Amp Carriers, need AH-1, AV-8, CH-53 and UH-1 or CH-46
Thanks
Missiles!! Nukes!
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- Major
- Posts: 165
- Joined: Jul 09 2002
- Location: Minnesota
- Sebastiaan
- Colonel
- Posts: 376
- Joined: Aug 29 2005
- Location: the Netherlands
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
-
- Lieutenant
- Posts: 71
- Joined: Aug 31 2005
- Location: Hamilton Area(Ancaster)On, Canada
- Contact:
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios
-
- Lieutenant
- Posts: 71
- Joined: Aug 31 2005
- Location: Hamilton Area(Ancaster)On, Canada
- Contact:
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
- Human: Yes
- Location: BattleGoat Studios