Baloogan Unit Mod 1.5

If you have the desire to modify SR2010 here is where you can discuss and share your designs and ideas. NOTE: Mods are a change to the original program and are not supported by BattleGoat Studios.

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Baloogan
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Baloogan Unit Mod 1.5

Post by Baloogan »

This mod is designed to fix things that Baloogan sees as problems in SR2010. You might not like some of the changes.

Features

* Base production upped.
* Supply increased across the board. Focusing upon increasing the supply generated from supply depos and cities.
* Addition of a satellite unit, to act like a satellite it has considerable range and large vision. Should be invisible and untagetable.
* Removal of obsolete dates (I don't know why I did this. It just felt good at the time.)
* Addition of an all region 747-400ER unit. I hate it how most regions have no trasport craft. Based on real 747 data.
* Assorted other things.
* Generic carrier and transports have added aircraft storage.
* Decreased the number of troops bases need.
* Decreased cost of airstrips and sea piers.
* Decreased build time and cost for bridges, roads and rails.

http://www.supremewiki.com/Baloogan_Unit_Mod
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Balthagor
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Post by Balthagor »

You should send me your entry of the 747-400ER so I can see if we should add it to an official update.
Chris Latour
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Baloogan
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Location: Canada, BC

Post by Baloogan »

Code: Select all

1222,747-400ER,Boeing,14 Transport,*,1224,,1984,5,12,160,12,-,903,,4591,4 Jet,7 Air Mission,15600,10,180,222,4 Mid Air,30,80,9,N,0,0,0,0,0,0,0,0,0,0,0,0,,0,0,0,20,30,4,6,8.88,230,0,0,,,N,N,N,N,N,Y,N,N,N,,,,N,N,N,N,N,Y,N,N,N,N,N,N,,,,N,N,,,,,,,8,,,,,,,,,,,,,,,,,,,,59,,24,X,25,1,51,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
Fantnet
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Post by Fantnet »

The Unit Pic should look like the UK trident and not the C-130 because it is a 747
Baloogan
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Post by Baloogan »

Fantnet wrote:The Unit Pic should look like the UK trident and not the C-130 because it is a 747
I'll include that in 1.6
Fantnet
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Post by Fantnet »

Baloogan:

Please update US Carrier stats such they carry more squadrons. Needed F-18C - F-18F, S-3B, E-2C, EA-6B and SH-60.


Amp Carriers, need AH-1, AV-8, CH-53 and UH-1 or CH-46

Thanks :wink:
Baloogan
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Post by Baloogan »

Fantnet wrote:Baloogan:

Please update US Carrier stats such they carry more squadrons. Needed F-18C - F-18F, S-3B, E-2C, EA-6B and SH-60.


Amp Carriers, need AH-1, AV-8, CH-53 and UH-1 or CH-46

Thanks :wink:
Try my orders mod. You can carry aircraft in the cargo of the carrier :D
Missiles!! Nukes!
Fantnet
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Post by Fantnet »

Whats new for verison 1.6? When will it be release
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Sebastiaan
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Post by Sebastiaan »

How to install the mod

Where to locate the files into?
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Balthagor
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Post by Balthagor »

If you put it into your /Custom/Data folder it will become the default for all custom scenarios. If you rename it you can use it as a separate equipment file, but then you need to use the mapeditor to tell the maps you want to use it the name of the file you've given it.
Chris Latour
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Post by ETF »

Will these mods effect Mutiplayer games?
Playing- CMBN, WITE, SR2020GC, HOI3, Jutland, CIV5, PON, EU3, Vicky 2
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Balthagor
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Post by Balthagor »

if applied the way Baloogan suggests, yes, it would create sync errors. If placed in the custom folder as I described, it would only cause conflicts if MPing custom maps... unless the other person has the same equipment file.
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Post by ETF »

Right thanks for the quick reply.............
I take it the newest version always has the latest equipment files included.

Thanks
Playing- CMBN, WITE, SR2020GC, HOI3, Jutland, CIV5, PON, EU3, Vicky 2
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Balthagor
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Post by Balthagor »

yes
Chris Latour
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