nocargo.JPG
Its a carrier/amphibious assault ship,that has no cargo stat listed ....So can it actually load ground units ?anyone used this unit yet ? wondering if it works
- tkobo
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anyone used this unit yet ? wondering if it works
Its a carrier/amphibious assault ship,that has no cargo stat listed ....So can it actually load ground units ?
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This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM
Chuckle TM
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Re: anyone used this unit yet ? wondering if it works
Says 2,400t on the readout for cargo capacity.
- tkobo
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Re: anyone used this unit yet ? wondering if it works
Yes, but it doesnt have one of those "truck" icon stats in the icon window.So im curious if it actually can load ground units.
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM
Chuckle TM
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Re: anyone used this unit yet ? wondering if it works
The Truck Probally doesnt show up since that carrier has a surface attack value.
- Balthagor
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Re: anyone used this unit yet ? wondering if it works
should work fine. There's an Italian carrier with similar specs, used to use it all the time in SR2010.
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Re: anyone used this unit yet ? wondering if it works
The reason the truck doesn't show up is because the ship can carry missiles. The missile icon is in the spot where the 'unload away from dock' icon is. Of course it could be argued that the amphibious property is more important than missile carrying capabilities, but that's mostly personal preference.
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Re: anyone used this unit yet ? wondering if it works
"dock to unload" is related with missile fabrication too..
in defoult.unit it is set "true". why? what relation has missile fabrication with ports and ships?
in defoult.unit it is set "true". why? what relation has missile fabrication with ports and ships?