Make sure you remove any other objects before importing. like the default cube etc. Otherwise the model will be loaded inside the cube and you'll never see it. Sizing is a huge pain when going from blender to SRCW. I actually had Civ IV models working in SRCW but at first they were so big you couldn't see them (your view point was always inside the model so it didn't draw them lol)SGTscuba wrote:So how did you get it to work then? The python console output says its imported, but it doesn't show it anywhere (do I have to go into a mode? or open them from somewhere? any extra files besides the x I have to select?)Fistalis wrote:It works its just kinda confusing at first.. I went through the same thing.
If I had more patience and/or talent I'd do some models.
Edit: I just realized they took the time to model the propeller which is on the bottom of the unit and we can never see...
If your still having problems let me know I'll try to remember which program it is for recording and walk you through it via a video. Although Its most likely that your loading it inside the cube/sphere whatever which is why you don't see it. Or.. you need to zoom in.. the models are pretty small according to blender.
Edit2: Here no commentary.. just me importing a model. Really shouldn't need it but.. just incase. http://youtu.be/7N-95LaG4tc
In that example you'll notice I have to zoom in alot before I can see the model once its loaded. Also the python script is imperfect.. and the turret is lower than it should be.. but that can easily be fixed.
If you need anything else just let me know. I don't have the patience to do much art modding. (I might talk myself into doing some textures) So anyone who has the time/patience or talent I'd be happy to help in anyway I can.