Modern World Scenario v0.84a ( Supreme ruler cold war MOD )
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Re: Modern World Scenario v0.83 ( Supreme ruler cold war MOD
0.84 is now live. See my forums for the changelog.
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
version 0.84 has been hotfixed with version 0.84a
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
"If everyone is thinking alike, someone isn't thinking."
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
There seems to be a problem with missile production. It's always says that missiles are being produced in all factories but they never are. There's no way to try to stop making missiles or start making missiles because the production lines are always busy making nothing.
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
Just tested with the U.S. missile production is working fine. is this with a specific nation? Do you have a save you could share?Poppet wrote:There seems to be a problem with missile production. It's always says that missiles are being produced in all factories but they never are. There's no way to try to stop making missiles or start making missiles because the production lines are always busy making nothing.
Are you fully updated etc? Does the AI have control of your Missile production?
I've seen a similar bug pop up a LONG time ago but it involved land fabs. It was a rare unreproducable bug that the user was only able to fix via demolishing the fabs and rebuilding them. It's likely this is a rare bug with the game itself not the mod.
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
Are military personnel reserves number locked for every country? I went from 4M to 17M population and I'm still at 70k total reserves
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
shouldn't be.. should increase over time as long as you aren't reducing military spending. what country were you playing?number47 wrote:Are military personnel reserves number locked for every country? I went from 4M to 17M population and I'm still at 70k total reserves
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
Croatia, and my spendings on salaries are maxed...could be those 120.000 military casulties are messing up my reserves? Damn, those Chinese are ruining my game with their +300km range artilleryFistalis wrote:shouldn't be.. should increase over time as long as you aren't reducing military spending. what country were you playing?number47 wrote:Are military personnel reserves number locked for every country? I went from 4M to 17M population and I'm still at 70k total reserves
Oh, one more question. If I use ctrl+shift+S to remove fog of war and then return it, does the fog of war return for the AI too or not? It seems they are bombing me in places that are far beyond their visual range
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
Also, I noticed that air field and sea pier have bigger annual maintenance than air base and sea port. Is that intentional?
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
I'll take a look at it.. I had to rebalance maintentance costs after update 3 if you remember so that may be something i missed.number47 wrote:Also, I noticed that air field and sea pier have bigger annual maintenance than air base and sea port. Is that intentional?
As for the fog of war question thats one you'll have to direct to balt I believe it does but i don't know for sure.
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
Poppet wrote:There seems to be a problem with missile production. It's always says that missiles are being produced in all factories but they never are. There's no way to try to stop making missiles or start making missiles because the production lines are always busy making nothing.
1.) If i start a game without units, missiles can not be produced.
2.) bosnian marines are invisible
sorry my english is bad.
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
1. This mod was never intended to start without units.. there is too much unit scripting to create teh rebels for that to be even remotely functional.C64 wrote:Poppet wrote:There seems to be a problem with missile production. It's always says that missiles are being produced in all factories but they never are. There's no way to try to stop making missiles or start making missiles because the production lines are always busy making nothing.
1.) If i start a game without units, missiles can not be produced.
2.) bosnian marines are invisible
sorry my english is bad.
2. Someone mentioned this and I forgot to write it down.... adding it to list for 0.85.
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
Yeah, someone mentioned it...Fistalis wrote:2. Someone mentioned this and I forgot to write it down.... adding it to list for 0.85.C64 wrote:2.) bosnian marines are invisible.
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
Im playing the cold war scenario of this mod. USSR is called China. So there are two China countries, one led by Stalin
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Re: Modern World Scenario v0.84a ( Supreme ruler cold war M
It has to do with the way the game caches names. This only happens if you selected the modern world scenario prior to starting the cold war campaign without restarting the client.golden.pole wrote:Im playing the cold war scenario of this mod. USSR is called China. So there are two China countries, one led by Stalin
So to prevent this in the future.. if you're going to play the cold war campaign, don't select the modern world scenario before starting it. Just go straight to cold war. If you do by accident simply restart the client then choose cold war. Once you've started a game with this issue its baked into your save so no way to resolve it.
Si vis pacem, para bellum
my Supreme Ruler mods Site - May it rest in peace
my Supreme Ruler mods Site - May it rest in peace