Sound quality suggestion

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Uriens
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Joined: Oct 05 2005

Sound quality suggestion

Post by Uriens »

Is it possible to allow dual channels for unit sounds without having a significant performance impact on the game?

I would like to change sound effects for most units but currently we are limited to mono channels that have significantly lower quality. I'd like to see if this can be implemented before i 'get down to work'. Currently, dual channel sounds are not played at all.
d-bassett
BattleGoat Team
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Joined: May 03 2018
Human: Yes

Re: Sound quality suggestion

Post by d-bassett »

The game should accept dual channel sound files as long as it is a .wav file using the correct codec. Sample rate should be 22050 Hz, bits per sample should be 16.
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Uriens
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Re: Sound quality suggestion

Post by Uriens »

Ok, I'll give those settings a try.
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Uriens
Brigadier Gen.
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Re: Sound quality suggestion

Post by Uriens »

Seems those settings work fine, thx. Only problem I'm having now is that sound numbers of 200 and more seem to be ignored. What is exact number range i can use for new sounds? 200 and higher seem to be ignored, 90 is where default sounds end.
d-bassett
BattleGoat Team
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Joined: May 03 2018
Human: Yes

Re: Sound quality suggestion

Post by d-bassett »

I will look into it and get back to you.
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