next/previous facility button

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SixthtySixthSix
Lieutenant
Posts: 64
Joined: Jan 12 2009
Location: x:316 y:250

next/previous facility button

Post by SixthtySixthSix »

Behavior:

1)- select an oil/agriculture/etc. upgrade in a hex
2)- hit next oil/ag button... game scrolls to next upgrade of type
3)- hotspot the hex in question
4)- ??!?!!!!
5)- next/previous button has defaulted to industry complex instead of 'next upgrade tye oil/g/e)

Reprogramming the buttons' behavior to retain the selected next/previous upgrade type would be the logical ideal?
Including redefinition of hotkey would be great.
Your mouse has moved. The system has to be updated for the changes to take effect. Restart now?
evildari
Brigadier Gen.
Posts: 629
Joined: Aug 10 2017
Human: Yes

Re: next/previous facility button

Post by evildari »

weird - for me those buttons works as you written
just have issues with some hotkeys, but they can be changed in \INI\Hotkeys.csv
(SRU:the only game were redefining keys is harder than modding the game...)
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
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