New Cold War Start?

General discussion related to the game goes here.

Moderators: Balthagor, Legend, Moderators

Post Reply
Spetsnaz Gaming
Captain
Posts: 111
Joined: Nov 01 2017
Human: Yes

New Cold War Start?

Post by Spetsnaz Gaming »

Hello,i would like to suggest a whole new start in the SRU
a cold war one to be exact,so we only have the 1949 start
However,i suggest a WHOLE other new start,which would mean 2 things
Either that the BG team will remove the 1949 start and replace it with my suggested start
Or:the BG team would keep both starts
1962 Start
So perks of that start would be that the Suez Crisis would be already over,which means that france and Britain would lose their superpower status,with some colonies getting their independence
That also means that in korea,the combat of the korean war *IE a full scale invasion* would be over and there would be north and south,you see in my like 5 game save files none of which contains a south korea which survived the event
Also in the middle east,nasser would still be in power of egypt which mean if u got ur world to hot,there would probably be an AI war down there
and some minor changes in tech tree and countries and thats all
Could be a very interesting start!
User avatar
Balthagor
Supreme Ruler
Posts: 22082
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

Re: New Cold War Start?

Post by Balthagor »

Making a new sandbox is a massive undertaking because of new content required;

- splash image at menu
- borders/region adjustments
- relationships
- leaders
- flags
- military inventories
- roads/rail adjustments
- industry balance adjustments
- World Economy baseline
- New events (some can carry over, but lost of new needed)

We don't have the resources to make all this content for free and I don't think it would generate the revenues to offset the cost of development from a business stand point, I don't see us doing this. I can't even estimate the cost as I have no clue where we would get data on land/air/sea unit quantities and types for 1962 for all regions so I don't know how many hours of work it represents. But it would be a lot.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
Spetsnaz Gaming
Captain
Posts: 111
Joined: Nov 01 2017
Human: Yes

Re: New Cold War Start?

Post by Spetsnaz Gaming »

But how can you be so sure that it will not generate the revenue?
User avatar
Balthagor
Supreme Ruler
Posts: 22082
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

Re: New Cold War Start?

Post by Balthagor »

How do you know that it will?

I've been in the industry for more than a decade, I am able to make reasonable estimates for RoI (Return on Investment).
Chris Latour
BattleGoat Studios
chris@battlegoat.com
amynase
Lt. Colonel
Posts: 212
Joined: May 02 2014
Human: Yes

Re: New Cold War Start?

Post by amynase »

Seeing how SRGW has sold 4700 copies, 1936 sold 27000, Cold War has sold 32000 copies, and 2020 has sold 52000 it seems that the more modern the scenario the more sales it generates. So if I had to take a very wild guess, I speculate that if they make another game it would be a remake of 2020 or some form of modern setting since those seem to sell best. :D
YoMomma
Brigadier Gen.
Posts: 768
Joined: Jun 27 2015
Human: Yes
Contact:

Re: New Cold War Start?

Post by YoMomma »

Mwah SR2020 was just more polished and basicly the end product was without bugs, the further in the series the more bugs and features get scrapped because of low funds or whatever, old issues are low prioritised, so they keep persistent, basicly they are there waiting for more issues.

So might have a decade of experience in ROI but that doesnt mean hes good at it. 4700 sales for SRGW is pretty amazing to me considering the issues i read about since it released. I mean broken economy and military 3 months after release, isn't that what this game is about?

I prolly agree this game is more made for 80's and 90's units, its about balance and challenge. SR1936 was no challenge for me. Your units repair so fast being entrenched and entrenching in cities is so powerfull artillery and tanks are useless against a mediocore player who handles his units by himself instead of AI.

If SRU was polished like SR2020, there would be mods made for WW1, CW '62, CW '80, etc.

This is not an assault, but a fact.
Gameplay 1st
User avatar
Balthagor
Supreme Ruler
Posts: 22082
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

Re: New Cold War Start?

Post by Balthagor »

YoMomma wrote:This is not an assault, but a fact.
Actually, it's an opinion. And opinions are like noses, everybody's got one.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
Nerei
General
Posts: 1354
Joined: Jan 11 2016
Human: Yes

Re: New Cold War Start?

Post by Nerei »

There is a few more things to consider than just raw sales numbers. How long has it taken to generate this number of sales and what was the price being the main ones.
Cheaper games sell more copies and games that have been on the market for longer are likely to have sold more. Both of those factors are very much in favour of SR2020.

SR2020 is also in the below $10 category permanently and regularly in the sub $5. That also helps sales numbers.

E.g. SR2020 is currently going for $1.99 on Steam and is a frequent discount price for this game. You need to sell 10 of those to equal the non-sale price of SR:GW (or 5 with the current discount). It is also 1/15th of the original price of SRU. Each sale of SR2020 right now is worth far, far less for BG than one for SR:GW or SRU.
Edit: Add in credit card transfer fees. In many cases this is either a flat value or a flat value combined with a percentage of the amount transferred. Flat fees tend to be harder with cheap products that sell a-lot of copies.


Having a sufficiently low price also means people are far more likely to buy it as it only is a few dollars. SRU and SR:GW does not really drop into this category.
It does not have to mean people like it more.
I know quite a few people that scour the below $5 and/or 75%+ discounts and buy games they will never end up playing. You cannot say any such customers prefer SR2020 over say SR:GW.

If we go by steamspys maximum concurrent players for SR2020 and SR:GW they where both 13 yesterday. Naturally it is hard to draw too many conclusions from this as SR:GW is part of SRU now. It is however interesting that the turned DLC game can match another one with a far greater number of sales. I would say that is points to SR:GW.


All this said if there is one thing I have heard multiple times then it is that statistics from sites such as Steamspy should be taken with a grain of salt.


For the record I do actually prefer modern settings by quite a wide margin I just do not think you can look at sales numbers in a complete vacuum and draw conclusions like this.
YoMomma
Brigadier Gen.
Posts: 768
Joined: Jun 27 2015
Human: Yes
Contact:

Re: New Cold War Start?

Post by YoMomma »

Balthagor wrote:
YoMomma wrote:This is not an assault, but a fact.
Actually, it's an opinion. And opinions are like noses, everybody's got one.
Why not start by giving infantry of major regions like Japan the ability to land offshore, and not this bug where 90% of Japanese infantry land on these islands with nothing on it, dont even got the ability to land offshore and are there stuck for the end of times. Japan depends on South Korea for expansion in modern games. No way you will ever take a port and fight the garrisons if the infantry doesnt have the amphibious ability.

I dont know and i dont care if this represent the infantry of Japan in rl. In rl Japan would use far better tactics then ever could be showed in SR. However in SR2020 i had many times where countries with a good sea transport design did some naval invasions and suporting their allies, escorted by destroyers. So what would you prefer, some naval tactics or these weird merchant marines tresspassing borders the whole time not knowing if they can even fulfill their mission and you know it, artillery and AA stay at home. You choose merchant marines to solve naval issues, well then finish it properly. No trespassing is no trespassing and no amphibious well i hope you get it. Bring back naval combat and fix missles for the AI. Enough said. Just one example of 1 region tho.
Gameplay 1st
Post Reply

Return to “General Discussion - SRUltimate”