Supreme Ruler 1936 campaign generic leader question
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- Lieutenant
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Supreme Ruler 1936 campaign generic leader question
Supreme Ruler 1936 campaign generic leader question
STEAM sale got Supreme Ruler Ultimate.
Played the 1936 campaign
Q--Generic dudes for leaders? ie no Churchill, Stalin, toothbrush mustache guy, FDR etc?
(FYI they appeared in what I saw of YouTube videos of Supreme Ruler 1936, which is the separate game)
FYI the 1914 content has the leaders, Ie Lenin, Kaiser etc
STEAM sale got Supreme Ruler Ultimate.
Played the 1936 campaign
Q--Generic dudes for leaders? ie no Churchill, Stalin, toothbrush mustache guy, FDR etc?
(FYI they appeared in what I saw of YouTube videos of Supreme Ruler 1936, which is the separate game)
FYI the 1914 content has the leaders, Ie Lenin, Kaiser etc
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- General
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Re: Supreme Ruler 1936 campaign generic leader question
I just tested all the campaigns on the Steam version and the leader pics are appearing for me. Have you modified any files? Which campaign is this?SteamSupreme wrote: ↑Jun 25 2018 Supreme Ruler 1936 campaign generic leader question
STEAM sale got Supreme Ruler Ultimate.
Played the 1936 campaign
Q--Generic dudes for leaders? ie no Churchill, Stalin, toothbrush mustache guy, FDR etc?
(FYI they appeared in what I saw of YouTube videos of Supreme Ruler 1936, which is the separate game)
FYI the 1914 content has the leaders, Ie Lenin, Kaiser etc
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- Lieutenant
- Posts: 60
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- Human: Yes
Re: Supreme Ruler 1936 campaign generic leader question
You are getting the correct WW2 leaders in the Supreme Leader Ultimate for 1936? (Not the stand alone 1936 game)Buzzbrad wrote: ↑Jun 25 2018I just tested all the campaigns on the Steam version and the leader pics are appearing for me. Have you modified any files? Which campaign is this?SteamSupreme wrote: ↑Jun 25 2018 Supreme Ruler 1936 campaign generic leader question
STEAM sale got Supreme Ruler Ultimate.
Played the 1936 campaign
Q--Generic dudes for leaders? ie no Churchill, Stalin, toothbrush mustache guy, FDR etc?
(FYI they appeared in what I saw of YouTube videos of Supreme Ruler 1936, which is the separate game)
FYI the 1914 content has the leaders, Ie Lenin, Kaiser etc
I was playing the German campaign side.
If so when I get home I shall immediately re-validate in Steam!!
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- Brigadier Gen.
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Re: Supreme Ruler 1936 campaign generic leader question
Just launched the 36 campaign as Germany from the ultimate version of the game and can confirm accurate leaders. The only leader that you mentioned which isn't the actual leader at game start is Winston Churchill and he didn't become leader until later in the war. I forget if there's an event that makes him the leader or not but I'm assuming there is considering his significance.
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- Lieutenant
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Re: Supreme Ruler 1936 campaign generic leader question
Validated in STEAM and ran again, and YES, the national leaders are thereTHANK YOUway2co0l wrote: ↑Jun 25 2018 Just launched the 36 campaign as Germany from the ultimate version of the game and can confirm accurate leaders. The only leader that you mentioned which isn't the actual leader at game start is Winston Churchill and he didn't become leader until later in the war. I forget if there's an event that makes him the leader or not but I'm assuming there is considering his significance.
oops I'm Hitler today.
Now to CHANGE anything by editing and re-caching DEFAULT.UNIT seems to bring back the generic leaders.
The changes made in the DEFAULT.UNIT is appearing ingame without issue.
As an experiment I re-cached with the unedited original DEFAULT.UNIT and the same happens, the generic leaders return.
There is more to the cache procedure than this?
rename SR1936.sav to ie SR1936BAK.sav
Singleplayer>campaign>1936>Germany>start ...busy for a few minutes
Main screen
ALt- tab
go to savegame fldr
move savegamecache.sav to SupremeRulerUltimate/Cache
rename that to SR1936.sav
Singleplayer>campaign>1936>Germany>start and game begins. Generic leaders
replace back original SR1936.sav and national leaders again appear correctly, ...
Apparently re-caching even using default, unchanged files is not bringing everything in.
What is missing in the cache procedure?
thanks
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- Lieutenant
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Re: Supreme Ruler 1936 campaign generic leader question
Thank you Buzzbrad, it confirms that I have been doing the cache.sav process correctly(i was concerned I had to locate other files from elsewhere and place them in a certain folder for the build).Buzzbrad wrote: ↑Jun 26 2018 I recommend looking at this:
https://supremeruler.gamepedia.com/Creating_a_Cache
What I have been discovering, even if I change nothing, and delete ie SR1936.sav. out if the campaign folder
---I would expect the cache.sav recreated in the savegame fldr to be the exact same thing, however it is smaller in kb and
it is missing the world leaders (and maybe something else I have not noticed, though it plays fine).
It is as if the process that created the original SR1936.sav had additional files that the cache process is not finding in the distributed Steam Build.
--If I change values in the DEFAULT.UNITS changes ARE correctly in game, but again only generic leaders appear.
Q The created cache from the campaign SR1936.sav. (without file changes) should it come out identical to the original .sav, no?
- Balthagor
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Re: Supreme Ruler 1936 campaign generic leader question
Sounds like we may have failed to push an event file that's used to set the leaders, that the file is only on our servers where we built the cache.
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- Lieutenant
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Re: Supreme Ruler 1936 campaign generic leader question
Thank you,
I checked a couple of others, creating cache.sav without changing anything:
1914 (SR1914.SAV) and Trump Rising (MA2020.sav, this one takes a long time to recache compared to 1914 and 1936)
They have the same problem, only generic leaders are showing up.
(FYI, I deleted and redownloaded SRU to make sure nothing was contaminated )
Edit installed Great War StandAlone, same issue there too, generic leaders if I cache, and recreate the SR1914.SAV.
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EDIT
Well whaddayknow....
SANDBOX!!!
I wonder why no one has reported this
all the modders must be playing in the SANDBOX!!!
The unique state leaders are sucked successfully into the created cache.sav and appear as they should in the SANDBOX!!!!
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- General
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Re: Supreme Ruler 1936 campaign generic leader question
I tried making a cache using the Steam version and got the actual leaders. What were you making a cache with? I see the correct leaders in all the game modes.
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- Lieutenant
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Re: Supreme Ruler 1936 campaign generic leader question
Step by step of what I do... SR ULTIMATE v9.1.52
Campaign
1. rename D:\Games\Steam\steamapps\common\Supreme Ruler Ultimate\Cache\SR1936.SAV to SR1936_ORI.SAV (8,645kb)
2. Run game>singleplayer>CAMPAIGN>1936 Germany>start
nothing appears to happen (building cache.sav file, )
When goes to Main screen with player profile on it, I know its done.
3. Go to savegame folder mine is D:\Documents\My Games\Supreme Ruler Ultimate\Savegame\CACHED - C193603GER.SAV (8,574kb, 2nd test 8,585kb)
cut CACHED - C193603GER.SAV
Paste in D:\Games\Steam\steamapps\common\Supreme Ruler Ultimate\Cache\
rename CACHED - C193603GER.SAV to SR1936.SAV
Run game>singleplayer>CAMPAIGN>1936 Germany>start
==>all generic leaders
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Sandbox:
1. DELETE D:\Games\Steam\steamapps\common\Supreme Ruler Ultimate\Cache\ SR1936.SAV (8,574kb cache file from above steps)
2. Run game>singleplayer>SANDBOX>1936 Germany>start
nothing appears to happen (building cache.sav file, )
When goes to Main screen with player profile on it, I know its done.
3. Go to savegame folder (mine is) D:\Documents\My Games\Supreme Ruler Ultimate\Savegame\CACHED - SR1936.SAV (8,651kb NOTE size is closer to Original size, 2nd test 8,646kb, 3rd test 8,655kb)
cut CACHED - SR1936.SAV
Paste in D:\Games\Steam\steamapps\common\Supreme Ruler Ultimate\Cache\
rename CACHED - CACHED - SR1936.SAV to SR1936.SAV
Run game>singleplayer>SANDBOX>1936 Germany>start
==>all CORRECT state leaders
DISCOVERED From this if I go into CAMPAIGN, (using cache.sav that was created in the Sandbox)
now YES the state leaders appear correctly.
Takeaway
==Cache created form CAMPAIGN is kb smaller than original and leaders do not show correctly.
SR1936_ORI.SAV (8,645kb) CAMPAIGNCache.SAV (8,574kb or 8,585kb)
==Cache created from SANDBOX shows leaders correctly and is close to same size kb as original:
ORI.SAV (8,645kb) SANDBOX (8,651kb) 2nd time (8,646kb almost SAME as original, 3rd 8,655kb)
If the CAMPAIGN is selected using the Cache.SAV from the SANDBOX then the State Leaders will PROPERLY appear
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- General
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Re: Supreme Ruler 1936 campaign generic leader question
Currently you need to rebuild caches using Sandbox. Recaching using the campaigns will cause issues unless they use a different cache then the sandbox.
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- Lieutenant
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Re: Supreme Ruler 1936 campaign generic leader question
Thank you Buzzbrad, that might be a helpful tip to sticky in the mod section for making changes to SRU (unless it is already there and I missed it).
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Edit FYI if I make a cache from the sandbox using MA2020.SAV for "Make America Great," the Mexican leader is 3142, 2, Andrés Manuel, López Obrador, , , 0, 0, 0, 3142, 0, 0, 0, 0, 0, 2601, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2018-07-03 17:30:47,
However his pic is blank.
His name is found in
D:\Games\Steam\SteamApps\common\Supreme Ruler Ultimate\Maps\DATA\DEFAULT.PPLX
I tried adding a pic to the graphics folder numbered 3142 ( D:\Games\Steam\SteamApps\common\Supreme Ruler Ultimate\Graphics\People\pic3142.png)
however nothing happened.
IF i go to D:\Games\Steam\common\Supreme Ruler Ultimate\Sandbox\Leaders2020.csv and change
15869, 0, 0, 20, 0, 2601, 0, 0, 0, 0, 0, 0, 3142, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // ,
to
15869, 0, 0, 20, 0, 2601, 0, 0, 0, 0, 0, 0, 639, 0, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // , (change the 3142 to 639)
then the Mexican leader appears (which is the one who is there in the original MA2020.SAV)