number47 wrote: ↑May 24 2018
But wait...what's your first post in this thread about then???
---- How to specify AIPARAMS for different regions
First of all, every game MUST have those sections for default regions - which means the region number is 0 or blank. Any region without its own custom section will use the default section.
To add new custom sections per region, just do it the same way as the default sections but add the region number at the end of the && line, for example:
&&AIREQRESPONSE 1188
That specifies region 1188, SR1936 Germany
This part made me think it is possible to make region specific instruction...and the thread IS called
Per-region AIParams files
Was this just never implemented or I completely misunderstood this thread?
Ooops
I think my developer docs are out of date.
And silly me for not reading the rest of the thread first
I seem to be encountering a lot of things that I had previously implemented and forgot about.
Yes, just checked the code, AIREQRESPONSE is per-region.
More specifically, there is a global default (when there is no region # after AIREQRESPONSE, that one is stored as the default one - used by any region that does not have its own defined). The global default is mandatory, and then each region can have its own that is different and will over-ride the global one.
Gawd, I don't even remember implementing that. But it was a good idea!
-- George.