SW2020-GOLD

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YoMomma
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Posts: 768
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SW2020-GOLD

Post by YoMomma »

Shattered World, have to play a long game to see what to change for an US civil war. On the other hand no reason to miss out on map fixes and units from Zuikaku.

Link to download:
https://www.dropbox.com/s/cislfylw7dpo6 ... D.SAV?dl=0

Copy/paste the file to your supreme ruler cache folder. When you start game you should see SW2020-GOLD in sandbox.

Changes 10-1-2017:

DOMESTIC MARKET FIXES
- increased uranium node output from 300.000 to 1.800.000

REGION FIXES
Netherlands
- Changed population
- Changed gdp
- Changed social
- Changed unemployment
- add other and world units

MAP FIXES
Netherlands
- Amsterdam Airfield-Airbase
- Den Helder Sea Pier-Sea Port
- Rotterdam changed mil.med-mil
Denmark
- Horsholm removed naval production
- Kobenhavn Airfield-Airbase
- Kobenhavn Sea Pier-Sea Port
Ukraine
- Chernobyl removed
Sweden
- Stockholm Airfield-Airbase
- Stockholm removed consumer goods
- Huddinge add consumer goods
US
- Honolulu removed cons-mid (fixed glitch)
Isil
- Ar-Raqqah Airfield-Airbase
UK
- London (818-146) Airfield-Airbase (fixed glitch)
France
- Lyon removed mil-med (fixed glitch)
Ukraine
- Kyiv (990-152) (fixed glitch not being able to select airfield)
China
- Shanghai (1567-260) removed 1x rubber synth (fixed glitch)
- Shanghai (1567-260) removed mil. (fixed glitch)
- Chuansha (1568-260) ad mil.
- Hangzhou (1560-265) (fixed glitch not being able to select consumer goods)
- 1434, 233 removed 4 hydro (0 production)
- 1436, 232 removed 3 hydro (0 production)
- 1441, 231 removed 2 hydro (0 production)
- 1434, 231 add 2 hydro
- Lanzhou (1445, 232) removed airfield+military complex
- Lanzhou (1443, 231) add airbase
- Yiwu (1560, 269) removed airfield+military complex
- Jinhua (1558, 271) add airbase
- 1555, 269 add 1 hydro
- 1557, 267 add 2 hydro
- Jinan (1520, 228) airfield-airbase
- 1517, 232 add 4 hydro
Russia
- Rostov-Na-Donu (fixed glitch not being able to select sea port)
Germany
- Düsseldorf removed synth rubber (fixed glitch not being able to select CG)
Austria
- Wien (914, 164) removed mil med (fixed glitch not being able to select airfield)
- Wien (914, 164) airfield-airbase
- Wien (914, 164) power other small-other
- Linz (902, 163) mil med-mil

TECHS
- Netherlands
- 8 Modern jet Thrust-vectoring
- 31 Mid air refueling
- 47 Medicinal gene therapy
- 50 High bandwidth infratructure
- 54 Disease causility
- 89 Robotic micro surgery
- 112 High speed rail infrastructure
- 113 Modern high speed trains
- 117 Digital social services
- 150 Fuel Cell Technology
- 215 Biological response therapy
- 221 Alternate power generation
- 278 Consumer recycling
- 318 Helicopter refueling probe
- 320 Artillery location radar
- 563 Jet turbine helicopters
- 962 Basic helicopters
- 1132 Helicopter design applications
- 1553 Lightweight radial engines
- 1556 Improved aircraft designs
- 1589 commercial multi core processing
- 1596 Modern military bridges
- 1632 Anti-proton coliders
- 1649 Improved reactor fuels
- 1664 Stirling radioisotope generators
- 1668 Utility helicopter prototypes
- 1669 Improved helicopter rotors
- 1670 modern helicopter prototype
- 1693 Improved sub components
- 1694 Submarine hull improvements
- 1729 Modern helicopter II
- 1730 Modern helicopter III
- 1741 Improved Power Grid IV
- 1819 Commercial internet
- 1830 Turbo prop prototype
- 1831 Advanced turbo pop prototype

- Cuba
- 1595 Improved power grid I
- 1310 Semi automatic rifles
- 1000 Commercial refrigeration
- 1571 immunization advances
- 1598 anti tank rifles
- 1313 automatic rifles
- 1312 light machine guns
- 1316 magnetic anomaly detector
- 1592 improved AA guns
- 1427 modern medical X-rays
- 909 early combar aircraft
- 1091 monoplane construction
- 1120 jet engine theories
- 916 early aircraft engines
- 1094 air cooled radian engines

DEFAULT.UNIT (thanks to Zuikaku)
Changes/add units
updates from Zuikaku 1.9

W2020.CVP
Updated with Zuikaku 1.9
- Afghanistan changed gov type to theocracy
- Kurdistan changed influence from Western sphere to culture and heritage
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YoMomma
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Posts: 768
Joined: Jun 27 2015
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Re: SW2020-GOLD

Post by YoMomma »

Install:
Copy all files into your game folder. All files are named other then vanilla game or are placed in a seperate folder.

BREAKING!!! Fixed Merchant marine issue!

DEFAULT-GOLD.UNIT (unit changes)
Garrisons - basicly 3x better fighting stats
Industrial complex supply level 0.1 -> 0.5
Oceanic complex supply level 0.6 -> 0.8
Military complex supply level 0.3 -> 0.6

W2020-GOLD.CVP (influence/influence val)
changed Somalia settings - should look more to conquer Africa?
changed Libya settings - removed anti Israel for OPEC
changed Tunisia settings - removed western sphere for economy europe
changed Greece settings to SR2020 intimidation europe 0.6->-0.6

W2020-GOLD.CVP (sphere)
Greece
sphere 0.75->0.25
civiliansphere 0.25->0.05

W2020-GOLD.CVP (region changes)
Updated Egypt Population and GDP
Updated Libya Population, GDP, increased inflation a little and improved world integrity
Updated Algeria Population and GDP increased inflation a little
Updated Algeria military personel (need update units!!!)
Updated Morocco Population and GDP increased inflation a little
Updated Western Sahara Population
Updated Tunisia Population and GDP increased inflation a little
China and Russia changed playeraistance from 3 to 0

W2020-GOLD.CVP (add techs)
Egypt
138 Modern Cruise Propulsion
141 Anti-Ship Missiles
142 Laser Guidance Systems
150 Fuel Cell Technology
278 Consumer recycling
315 Radar Absorbent Materials
435 Basic Holography
957 Commercial nuclear power
962 Basic helicopters
1031 Commercial Video Gaming
1039 Digital movie production
1040 Digital Video Broadcasting
1132 Helicopter Design Applications
1191 Synchroton Particle Accelerators
1437 Medical Ultrasonography
1453 Digital Video Compression
1522 Portable Electrocardiograph
1553 Lightweight Aircraft Piston Engines
1556 Improved aircraft designs
1585 Modern Brachytherapy
1596 Modern Military Bridges
1620 Improved Aircraft Piston Engines
1621 Advanced Aircraft Piston Engines
1627 Improved Missile Propulsion Prototype
1629 Particle beam focusing
1630 Particle Coliders
1631 High Energy Colliders1
1637 Satellite television
1647 MIlitary Vessels '57
1668 Utility Helicopter Prototypes
1669 Improved Helicopter Rotors
1670 Modern Helicopter Prototype
1735 Mobile Steel Barges
1736 Underwater Petroleum Extraction
1740 Improved power grid III
1741 Improved power grid IV
1742 Particle Detection Advances
1750 tank tech 74
1763 GPS navigational computers
1775 Improved Laser Systems
1779 tank tech 81
1809 Missile Improvements
1819 Commercial Internet
1821 Synth Rubber III
1830 Turbo Prop prototype
11 Synthetic Fuel Plant
50 High Bandwidth Infrastructure
53 Modern Pharmaceuticals
86 Reconnaissance Satellites
91 Minimally Invasive Surgery
172 Advanced Sub Hull Designs
183 Submarine Designs V
218 Bio Fuels Facilities
222 Upgraded Coal Generation
223 Upgraded Petrol Generation
1231 CT Scan Imaging
1450 Synthetic Human Insulin
1575 PET Scan
1584 Modern Nuclear Medicine
1589 Commercial Multi-Core Processing
1628 Modern Sub Prototype
1648 Military Vessels '61
1659 Medical Field Advances
1692 Medical Research III
1828 Submarine Designs III
1829 Submarine Designs IV
1836 Land warships
1837 Tank tech '18
1843 Electrocardiography
1846 Blood transfusions
1849 Modern Clothing
1855 Tank tech '25

Algeria
2 Improved waste incineration
10 Composite plants
23 Military GPS
53 Modern Pharmaceuticals
104 Advanced building materials
107 Advanced composites
113 Modern high speed trains
127 Amphibious assault designs
172 Modern sub hull design
178 Ballistic missile concepts
180 Improved radar II
223 Upgraded petrol generation
289 Improved missile guidance
290 Air defense sites
312 Electronic fire control
317 Analog fly-by-wire Systems
387 Advanced carbon forms
563 Jet turbine helicoptors
950 Surface to air missiles
962 Basic helicopters
1103 Metal alloy airframes
1107 Aircraft turbine engine design
1111 air to air missile concepts
1122 Reaction jet engines
1125 Improve aircraft engines
1132 Helicopter design applications
1191 Synchroton Particle Accelerators
1231 CT Scan imaging
1318 High altitude pressurization
1339 Early guidance systems
1437 Medical Ultrasonography
1450 Synthetic human insulin
1522 Portable electrocardiograph
1526 Advanced industrial production
1539 Large bomber airframes
1541 Improved monoplane frames
1542 Improved fighter armament
1544 Fighter plane design improvements
1548 Jet engine airframes
1549 Jet aircraft
1553 Lightweight aircraft piston engines
1556 Improved aircraft designs
1558 Improved aircraft performance
1570 Improved turbine engines
1575 PET scan
1577 Synth rubber production
1584 Modern nuclear medicine
1585 Modern Brachytherapy
1594 Integrated air defenses
1596 Modern military bridges
1604 Jet aircraft prototype
1606 Jet engine improvements
1607 Modern prop aircraft designs
1620 Improved aircraft piston engines
1621 Advanced aircraft piston engines
1623 Guided bombs
1624 Early missile prototypes
1625 Modern missile prototypes
1628 Modern sub prototype
1629 Particle beam focusing
1630 Particle Coliders
1631 High energy coliders
1659 Medical field advances
1668 Utility helicopter prototypes
1669 Improved helicopter rotors
1670 Modern helicopter prototype
1675 Modern aircraft fuselage
1683 Airforce production 53
1684 Air force production 43
1685 Air force production 65
1689 Modern environment control
1690 Aircraft construction II
1693 Improved sub components
1698 Aircraft construction III
1699 Jet airframes II
1729 Modern helicopter II
1734 Radar facility
1739 Improved power grid II
1740 Improved power grid III
1741 Improved power grid IV
1742 Particle Detection Advances
1743 Long range rockets
1750 Tank tech 74
1755 Improved composite materials
1756 Hybrids and nanocomposites
1757 Core processor improvements
1759 Manufacturing improvements II
1760 Weapons Industry Advances II
1762 Manufacturing improvements III
1763 GPS navigational computers
1775 Improved laser systems
1776 Improved aircraft avionics
1777 Improved aircraft avionics II
1779 Tank tech 81
1821 Synth rubber III
1828 Submarine Designs III
1829 Submarine Designs IV
183 Submarine Designs V
1830 Turbo prop prototype
1831 Advanced turbo prop prototype
1039 Digital movie production
1735 Mobile steel barges
1736 Underwater petroleum extraction
1819 Commercial internet
1836 Land warships
1837 Tank tech '18
1842 Wireless transmissions
1843 Electrocardiography
1846 Blood transfusions
1849 Modern clothing
1855 Tank tech '25
1856 Artillery guns

Southern China
35 // Fixed Wing VTOL Designs
45 // Genetic Code Sequencing
50 // High Bandwidth Infrastructure
91 // Minimally Invasive Surgery
112 // High Speed Rail Infrastructure
113 // Modern High Speed Trains
128 // Tilt Engine Pods
132 // Advanced Diagnostics
150 // Fuel cell technology
218 // Bio Fuels facilities
221 // Alternate Power Generation
222 // Upgraded coal generation
223 // Upgraded petrol generation
236 // Naval Stealth Designs
239 // Advanced recycling
264 // Depleted Uranium Munitions
278 // Consumer Recycling
288 // 21st Century Naval Vessels
314 // Tilt-Rotor Aircraft
412 // Unmanned Aerial Observation
608 // Magnetic Resonance Imaging
1470 // Extra Vehicular Activities
1473 // Space Probes
1474 // Orbital Docking
1522 // Portable electrocardiograph
1575 // PET scan
1584 // Modern nuclear medicine
1585 // Modern Brachytherapy
1620 // Improved Aircraft Piston Engines
1621 // Advanced Aircraft Piston Engines
1632 // Anti-Proton colliders
1649 // Improved Reactor Fuels
1650 // Improved Reactor Designs
1654 // Medical MRI
1655 // MRI Improvements
1657 // Magnetoencephalography
1659 // Medical field advances
1692 // Medical Research III
1702 // Super Carriers
1703 // Modern Supercarriers
1836 // Land warships
1837 // Tank tech '18
1842 // Wireless transmissions
1843 // Electrocardiography
1846 // Blood transfusions
1849 // Modern clothing
1855 // Tank tech '25
1856 // Artillery guns
1836 // Land warships
1837 // Tank tech '18
1842 // Wireless transmissions
1843 // Electrocardiography
1846 // Blood transfusions
1849 // Modern clothing
1855 // Tank tech '25
1856 // Artillery guns

Northern China
35 // Fixed Wing VTOL Designs
45 // Genetic Code Sequencing
50 // High Bandwidth Infrastructure
91 // Minimally Invasive Surgery
112 // High Speed Rail Infrastructure
113 // Modern High Speed Trains
128 // Tilt Engine Pods
132 // Advanced Diagnostics
150 // Fuel cell technology
218 // Bio Fuels facilities
221 // Alternate Power Generation
222 // Upgraded coal generation
223 // Upgraded petrol generation
236 // Naval Stealth Designs
239 // Advanced recycling
264 // Depleted Uranium Munitions
278 // Consumer Recycling
288 // 21st Century Naval Vessels
314 // Tilt-Rotor Aircraft
412 // Unmanned Aerial Observation
608 // Magnetic Resonance Imaging
1470 // Extra Vehicular Activities
1473 // Space Probes
1474 // Orbital Docking
1522 // Portable electrocardiograph
1575 // PET scan
1584 // Modern nuclear medicine
1585 // Modern Brachytherapy
1620 // Improved Aircraft Piston Engines
1621 // Advanced Aircraft Piston Engines
1632 // Anti-Proton colliders
1649 // Improved Reactor Fuels
1650 // Improved Reactor Designs
1654 // Medical MRI
1655 // MRI Improvements
1657 // Magnetoencephalography
1659 // Medical field advances
1692 // Medical Research III
1702 // Super Carriers
1703 // Modern Supercarriers
1836 // Land warships
1837 // Tank tech '18
1842 // Wireless transmissions
1843 // Electrocardiography
1846 // Blood transfusions
1849 // Modern clothing
1855 // Tank tech '25
1856 // Artillery guns
1836 // Land warships
1837 // Tank tech '18
1842 // Wireless transmissions
1843 // Electrocardiography
1846 // Blood transfusions
1849 // Modern clothing
1855 // Tank tech '25
1856 // Artillery guns

Morocco
23 Military GPS
1039 Digital Movie Production
1191 Synchroton Particle Accelerators
1526 Advanced industrial production
1577 Synth Rubber Production
1629 Particle beam focusing
1630 Particle Coliders
1739 Improved power Grid II
1740 Improved power Grid III
1741 Improved power Grid IV
1742 Particle Detection Advances
1763 GPS navigational computers
1821 Synth Rubber III

Serbia
1741 Improved power grid IV

India
1741 Improved power grid IV

Updated following WW1 techs to all regions:
1836 // Land warships
1837 // Tank tech '18
1842 // Wireless transmissions
1843 // Electrocardiography
1846 // Blood transfusions
1849 // Modern clothing
1855 // Tank tech '25
1856 // Artillery guns

W2020-GOLD.CVP (add designs)
Egypt
465 Elite Forces
2295 T-90S
5601 Sa-2 Guideline
9209 MIG-29a

Algeria
446 BMP-2
2237 T-72M1
4478 BM-21 Grad MRL
4648 Akatsiya
5105 KS-19
Access to Russian research designs

GC2020-GOLD.OOF (map updates)
EGYPT
Aswan airfied-airbase
Aswan add supply depot
Daraw add 4 hydro
1042, 295 add 1 agri
Al Mansurah removed airfield
Al Mansurah removed synth rubber
Al Mansurah removed cons mid
Al Mansurah removed power petrol
Al Iskandariyah add airbase
Al Iskandariyah mil med-cons
Created Town El Dabaa
El Dabba add 2 power nuclear
Al-Jamaliyah removed power petrol
1015,263 add 1 gas field

ALGERIA
Al Jazair moved airbase to the capital city
Al Jazair power petrol-CONS
Ain Oussera removed airfield
Blida add 1 synth rubber
Guelma add 1 power petrol
Laghouat airfield-airbase
Laghouat add 2 power petrol
Ouargla airfield-airbase
Annaba add Tourism attraction
Annaba add IND
Tamanrasset add airbase
Hammaguir moved to 821,261

Morocco
Tanger Sea Pier-Sea Port
Tanger add Airbase
Tanger Cons mid-Cons
Tanger add Ind
Tanger add Synth rubber

ORBAT changes
Algeria
OT-64 3 -> 0
BTR-60 6 -> 0
BTR-80 4 -> 0
BMP-2 6 -> 16
BMP-3 4 -> 7
NIMR?? 60
TPZ-1 ICV Fuchs?? 14
BRDM-2 RC 0.5 -> 1
T-62 2 -> 0
T-90s 10 -> 14
B-10 1 -> 0
B-11 1 -> 0
Milan 3 4 -> 0
Metis 4 -> 0
Kornet 4 -> 12
BRDM-2 AT 1.5 -> 2
BM-21 Grad 2.5 -> 4
M-30 3 -> 0
D-74 1 -> 0
Tunguska 0.75 -> 1
S-60 3.5 -> 4
M55 5 -> 0
M1939 5 -> 0
ZU-23-2 5 -> 0
ZPU-4 5 -> 0
SA-7 3 -> 0
SA-8 0.5 -> 1
SA-9 0.5 -> 0
SA-14 1 -> 0
SA-16 3 -> 0
KS-12 1 -> 0
KS-19 7.5 -> 8
SA-2 0.5 -> 1
MiG-21MF 2 -> 0
MiG-23 Flogger 1 -> 0
Su-30MKI 1.5 -> 5
F5E Tiger II -> SU-24 (incorrect ID)
RPV-2 Seeker 1 -> 0
C-130H Hercules 1.5 -> 2
CN-295 0.5 -> 0
IL-76 0.75 -> 1
IL-78 0.5 -> 1
F27-400 0.5 -> 0
Mi-2 1 -> 0
Squirrel 0.5 -> 0
Mi-25 1 -> 3
SSk 636 2 -> 6
Polnocny-C 1 -> 0

Egypt
465 Elite Forces 0->10
1305 V-100 2,5->2
2295 T-90S 0->7
4216 M-30 towed 16.5->16
4282 D-30 towed 10.5->10
4506 M270 MLRS 0->4
5409 Chapparel 0.5->0
5413 Avenger 1.25->1
5601 Sa-2 Guideline 0->2
5613 Sa-6 Gainful 0->1
5620 SA-9 0.5->0
5669 MIM-23 Hawk 0->1
7162 AH-64A 1.5->2
7193 Ka-52 Alligator 0->2
9151 J-6 2.5->2
10352 F-16c 6.5->7
11130 Rafale 0->5
13235 E-2C 0.5->1
14212 G222 0.5->0
14263 An-74 0.5->0
14733 Mi-6 Hook 0.5->1
14736 CH-47 0.75->1
15400 Gur Type II 0->4
16235 Mistral AAV 0->2

DEFAULT-GOLD.TTRX
replaced with original file so we have all ww1 techs

https://www.dropbox.com/sh/enzi9xcebdi7 ... 1BoVa?dl=0
Gameplay 1st
YoMomma
Brigadier Gen.
Posts: 768
Joined: Jun 27 2015
Human: Yes
Contact:

Re: SW2020-GOLD

Post by YoMomma »

The link got the complete GOLD mod this time.

I will check on SW and DS scenario next.

BTW the link also include DS 2020. Not sure if i wanna do 2017, just seems more work then i can already handle.

All cache games are included, just need to copy and play.
Gameplay 1st
YoMomma
Brigadier Gen.
Posts: 768
Joined: Jun 27 2015
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Contact:

Re: SW2020-GOLD

Post by YoMomma »

SW slow AF. 2 year in game and artillery moving at 1 frame per 3 seconds. I dont get why people say SRU is better optimised as SR2020.

Edit: turning Fog Of War off actually helped.
Gameplay 1st
evildari
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Posts: 629
Joined: Aug 10 2017
Human: Yes

Re: SW2020-GOLD

Post by evildari »

YoMomma wrote:SW slow AF. 2 year in game and artillery moving at 1 frame per 3 seconds. I dont get why people say SRU is better optimised as SR2020.

Edit: turning Fog Of War off actually helped.
could you check in your mod in game if roads and rails can recon - and if yes check if you have a spot value for them in your unit.file
(maybe its that railroad-recon issue: http://www.bgforums.com/forums/viewtopi ... 72&t=28347)

another thing i considered - while not removing fog of war - is to remove spot value from garrison and give it to the center locations like city, industrial center, and military base where the garrisons are stationed.. since its just one item that got the spot calculation instead of the avg. 4-5 units...

and maybe also removing spot value for the hordes of artillery, other units can spot for them
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
YoMomma
Brigadier Gen.
Posts: 768
Joined: Jun 27 2015
Human: Yes
Contact:

Re: SW2020-GOLD

Post by YoMomma »

evildari wrote: could you check in your mod in game if roads and rails can recon - and if yes check if you have a spot value for them in your unit.file
(maybe its that railroad-recon issue: http://www.bgforums.com/forums/viewtopi ... 72&t=28347)
100% confirmed, roads do recon and SpotType1 is 0.
another thing i considered - while not removing fog of war - is to remove spot value from garrison and give it to the center locations like city, industrial center, and military base where the garrisons are stationed.. since its just one item that got the spot calculation instead of the avg. 4-5 units...
Done testing now.
and maybe also removing spot value for the hordes of artillery, other units can spot for them
Done testing now.

Thanks for suggestions. BTW do you know what SpotType2 is for? Precision recon or something? The values in spot types doesnt make sense for me on subs.
Gameplay 1st
dax1
Brigadier Gen.
Posts: 511
Joined: Apr 05 2012
Human: Yes
Location: Italy

Re: SW2020-GOLD

Post by dax1 »

YoMomma wrote:
Thanks for suggestions. BTW do you know what SpotType2 is for? Precision recon or something? The values in spot types doesnt make sense for me on subs.
http://www.supremewiki.com/node/69

I think you should also look in INI folder the Spotting.csv file
Con forza ed ardimento
evildari
Brigadier Gen.
Posts: 629
Joined: Aug 10 2017
Human: Yes

Re: SW2020-GOLD

Post by evildari »

Thanks for suggestions. BTW do you know what SpotType2 is for? Precision recon or something? The values in spot types doesnt make sense for me on subs.
i would think about a 2nd way to spot..
ie your infantry got their eyes mk1 while also looking ie. a recon vehicle through some optics or radar system

and for subs iam at a total loss - in my dt mod its not in the stats as i wanted - but on the other side i have total deadly sub vs sub warfare with sometimes no survivor on both sides if equal forces...
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
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