Modding Techs for social rating increase does not work
Moderators: Balthagor, BattleGoat
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- Major
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Modding Techs for social rating increase does not work
I tried this in SRCW and it used to work instantly in game. For example if I set the health rating to increase by 90% after researching a certain tech, then it would do that. However, in SRU I can't increase it. I've tried values of 1 (100%), 0.5(50%), etc. The ratings only increase with the amount of spending. Does anyone know a way around this?
2. Does pollution level have any effect in the game? and researching a tech which decreases pollution by 100% would work?
2. Does pollution level have any effect in the game? and researching a tech which decreases pollution by 100% would work?
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- Major
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- number47
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Re: Modding Techs for social rating increase does not work
Never modded tech effects so can't help you, but as far as pollution goes, it has no effect in game apart of increasing environment costs within social spending...
"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr
- General George Patton Jr
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- Major
- Posts: 162
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- Human: Yes
- Location: Lahore, Pakistan
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- Major
- Posts: 162
- Joined: Dec 29 2013
- Human: Yes
- Location: Lahore, Pakistan
Re: Modding Techs for social rating increase does not work
Okay, found this on the steam news for Supreme Ruler Ultimate:
Changes in Patch 9.0.42 included:
-Diminishing returns from significant tech effect boosts to social ratings
So smaller boost should work.
Changes in Patch 9.0.42 included:
-Diminishing returns from significant tech effect boosts to social ratings
So smaller boost should work.
- BlackEagle
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Re: Modding Techs for social rating increase does not work
I moded the tech tree, including some social ratings increases and costs and it worked fine.
Developer of SRU: Cold War 1991 and SR2017
http://www.bgforums.com/forums/viewtopi ... 79&t=25520
http://www.bgforums.com/forums/viewtopi ... 46#p188446
http://www.bgforums.com/forums/viewtopi ... 79&t=25520
http://www.bgforums.com/forums/viewtopi ... 46#p188446
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- Major
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Re: Modding Techs for social rating increase does not work
What was the maximum percentage of increase that you used for the ratings? Cost reduction works fine but I can't get the ratings up significantly.BlackEagle wrote: ↑Apr 08 2018 I moded the tech tree, including some social ratings increases and costs and it worked fine.
- BlackEagle
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Re: Modding Techs for social rating increase does not work
I've used between 10-15% increases. But I've seen technologies going up to 25%.
Developer of SRU: Cold War 1991 and SR2017
http://www.bgforums.com/forums/viewtopi ... 79&t=25520
http://www.bgforums.com/forums/viewtopi ... 46#p188446
http://www.bgforums.com/forums/viewtopi ... 79&t=25520
http://www.bgforums.com/forums/viewtopi ... 46#p188446
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- Major
- Posts: 162
- Joined: Dec 29 2013
- Human: Yes
- Location: Lahore, Pakistan