Unit Errata

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Balthagor
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Re: Unit Errata

#61 Post by Balthagor » Aug 31 2017

GIJoe597 wrote:F4U-1 Corsair in the US list. History tells me it was carrier capable, (I miss Black Sheep Squadron). In game it is not. Should it be?
https://en.wikipedia.org/wiki/Vought_F4 ... r#Variants

Seems the F4U-1A was the first carrier capable.
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GIJoe597
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Re: Unit Errata

#62 Post by GIJoe597 » Aug 31 2017

Apologies, I mistakenly thought the F4U was the base model and the F4U -1 was the carrier model in game. Lack of sleep.
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Nerei
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Re: Unit Errata

#63 Post by Nerei » Aug 31 2017

vahadar wrote:

Code: Select all

17531, "DD-117 Takanami", 18, 142, 111, , , 6, 10, 4, 30, , J, ,
missing NumSquadInBatt value, should be 1
The correct choice would be to remove it entirely or rename a few units. The Takanami class is a reorder of the last 5 Murasame class destroyers and as such should not go further than the last ship of the series DD-114 Suzunami.
The followup class the 19DD or Akizuki class is already comple with 4 members and the first vessel of the followup to that the 25DD or Asahi class is fitting out.
There is not really any reason to go with the Takanami over Akizuki either as they fulfil the same role of Multipurpose destroyers. The Akizuki is just a more capable design.

So basically either remove the DD-117 Takanami or rename it to DD-115 Akizuki and the current DD-118 Akizuki to DD-118 Asahi.

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Re: Unit Errata

#64 Post by Balthagor » Sep 02 2017

Nerei wrote:...or rename it to DD-115 Akizuki and the current DD-118 Akizuki to DD-118 Asahi.
Okay.
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Re: Unit Errata

#65 Post by Nerei » Sep 02 2017

Balthagor wrote:
Nerei wrote:...or rename it to DD-115 Akizuki and the current DD-118 Akizuki to DD-118 Asahi.
Okay.
Sorry I made a typing error the Asahi is DD-119 not DD-118. I have not checked stats but at least the names will be accurate.
I am currently unable to check but if memory serves me right it is currently using the Arleigh Burke mesh. You already have my Akizuki mesh (ID 1679) included if you want to use that instead. It will also work for Asahi as that is based on the Akizuki.

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Re: Unit Errata

#66 Post by Balthagor » Sep 02 2017

k, thanks
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Re: Unit Errata

#67 Post by GIJoe597 » Sep 08 2017

CGN-9 Long Beach

The Long Beach was the world's first nuclear-powered surface combatant. In game it has a range of over 1 million, but requires zero Uranium to build.
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dax1
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Re: Unit Errata

#68 Post by dax1 » Dec 30 2017

SGTscuba wrote:1914 sandbox, Italy has a duplicate capital ship called Espana with 2 different spellings and different stats but only a year build difference.

Spain has same thing in 1917 sandbox
yes...they are in default.unit file
17292, "España"
17468, "Espana"
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dax1
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Re: Unit Errata

#69 Post by dax1 » May 01 2018

id 4239 "Canonne da 149/40 149mm Towed Gun" year 40 UGto 4240
id 4240 "Cannone da 149/35 149mm Towed Gun" year 0
maybe id 4240 need have UGTo 4239???

typing error (invert 2 letters)
id 20030 "AO Travisio Class" the real name is "AO Tarvisio Class"
id 13102 "Z.506 Arione" real name is "Z.506 Airone"
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Re: Unit Errata

#70 Post by Buzzbrad » May 03 2018

dax1 wrote:
May 01 2018
id 4239 "Canonne da 149/40 149mm Towed Gun" year 40 UGto 4240
id 4240 "Cannone da 149/35 149mm Towed Gun" year 0
maybe id 4240 need have UGTo 4239???

typing error (invert 2 letters)
id 20030 "AO Travisio Class" the real name is "AO Tarvisio Class"
id 13102 "Z.506 Arione" real name is "Z.506 Airone"
Thanks! Will be fixed with the next update

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