K Panzerkampfwagen

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mrgenie
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K Panzerkampfwagen

Post by mrgenie »

all tanks of this era cost between 1 and 4 million maintenance..

This piece all of the sudden cost 33,56 million maintenance?

Shouldn,t that be 3,356 million? thus shifting the comma 1 position.

Just because of maintenance cost this tank is currently a NO GO..

Cost as much to maintain as small battle ships of that era

I mean, com'n, to build half a million but maintenance 32,56?

Might as well just build them and scrap them ROFL
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way2co0l
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Re: K Panzerkampfwagen

Post by way2co0l »

Isn't maintenance just a percentage of the construction cost? Is the construction cost similarly high?
mrgenie
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Re: K Panzerkampfwagen

Post by mrgenie »

I don't understand the question.

Just saying the maintenance of this specific tank is 10 times higher than any other from that era and thus
I'd bet the comma is wrong.
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way2co0l
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Re: K Panzerkampfwagen

Post by way2co0l »

I'm suggesting the maintenance price isn't the problem but the actual cost of the unit is. At least from what I know. Fixing that should fix the other. I was just trying to confirm that it had a cost that was out of line with the others.
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number47
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Re: K Panzerkampfwagen

Post by number47 »

mrgenie wrote: Jul 27 2018 I don't understand the question.

Just saying the maintenance of this specific tank is 10 times higher than any other from that era and thus
I'd bet the comma is wrong.
He met to point out that maintenance value comes from preset formula any any error must be looked at values used by that formula and that is cost of unit...

EDIT: he already answered
"If everyone is thinking alike, someone isn't thinking."
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mrgenie
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Re: K Panzerkampfwagen

Post by mrgenie »

ahh.. didn't know the maintenance was related to the unit cost..

unit cost is half a million.. looks good to me
unit maintenance is 33 million.. looks wrong to me

unit cost of the tank is pretty much like other tanks and artillery units..
all cost 1-4 million in maintenance and under 1 million to buy..
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evildari
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Re: K Panzerkampfwagen

Post by evildari »

Maintenance is also based on build time (at least for facilities since i made an analysis for my dt-mod, to balance powerproductioncosts per unit)
The less time to build with same costs then higher maintenance.
Then you could have the techlevel issue. Lower techlevel could be cheaper. Although in real military logistics it depends on the age.
Some real old spare parts may be way more expensive than a spare part for the shiny new flying tank that's currently in mass production.
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
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mrgenie
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Re: K Panzerkampfwagen

Post by mrgenie »

ah, a little more info thanks evildari..

so build time is factored into maintenance..
unit purchase price is factored into maintenance..
tech level is factored into maintenance..

it would be nice if we actually known the formulas :)

Anyway, look at other units of that time before claiming 33Million maintenance cost for a tank in pre WWII is normal.
I'm just 100% sure the comma is simply wrong.
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way2co0l
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Re: K Panzerkampfwagen

Post by way2co0l »

Honestly that extra info is news to me and I'm not entirely sure myself. More information is always helpful! Can learn something new no matter how long we've been playing. lol
evildari
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Re: K Panzerkampfwagen

Post by evildari »

just using buildcosts and buildtime i used following formula to approximate possible maintenance costs of facilities (its quit old now)
maintenancecosts$=buildcosts$/buildtimedays*10,04/365

did not try it with current games version though
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
mrgenie
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Re: K Panzerkampfwagen

Post by mrgenie »

evildari wrote: Jul 28 2018 just using buildcosts and buildtime i used following formula to approximate possible maintenance costs of facilities (its quit old now)
maintenancecosts$=buildcosts$/buildtimedays*10,04/365

did not try it with current games version though
so to clarify, multiplications and divisions are of the same order and thus should be carried out from the left to the right...

maintenancecosts$= ((( buildcosts$ / buildtimedays) *10,04 ) / 365) is how I interpret the above..

meaning, if the buildtimedays are too few, the costs thus go up..
So you can drop the maintenance by having larger build times..

that's actually weird.. if the build time is longer, one should expect that's due to more work to put things together and thus also
more work to disassemble and carry out maintenance..

buildtimeday should be a multiplication if you ask me.
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mrgenie
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Re: K Panzerkampfwagen

Post by mrgenie »

using the above equation (US notation on the numbers):
buildcost: 561,564
buildtimedays: 50

results in 308 per day or 112,762 annual.

but the game says: 32.38 Million

Oberschlesien II Ausf. A: price 385,388; 38 days; maintenance 5.27 Million annual

Panzer IV C-F: price 1.84 Million; 40 days; 5.77 Million maintenance

Panzer II D: price 1.20Million; 36 days; 2.98M maintenance

just a few comparisons ...

Thus I'd say 3.238 Million maintenance on the K Panzerkampfwagen makes sense.
32 Million makes no sense..
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evildari
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Re: K Panzerkampfwagen

Post by evildari »

like i said its an old formula - i made for myself to approximate facility maintenance
and its written as i have it in spreadsheet,
also beware that its dependent on your countries gdpc - hit pause and check values at same day
yes the longer the buildtime the lower the maintenance.
Since there is no entry for maintenance in .unit file, its calculated in game, maybe the devs can supply the real formula.
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
mrgenie
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Re: K Panzerkampfwagen

Post by mrgenie »

well anyway, if I build 500 of them that's 16,000M per year..
that's a huge sum for pre WWII tanks.

For the same money I can buy 5000 of the Panzer II D..

and those 5000 will not just blow away the 500 Kampfpanzerwagen but 100% of the other forces as well.

just disproportionate and not realistic. No country in reality would have even designed something that's so expensive.

I build namely 500 of them and was wondering why am I losing money so rapidly...

until I noticed the huge price.. thought the tank was 3Million because all are in this price range..
once I saw 32.. I just scrapped them all and build 1000 other tanks instead.

to have a much stronger force for a much cheaper price :)
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evildari
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Re: K Panzerkampfwagen

Post by evildari »

mrgenie wrote: Jul 29 2018 to have a much stronger force for a much cheaper price :)
the most important metric for a defensedepartment on budget is not firepower/unit but firepower/unit/$
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
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