possible problem with SRGW map
Posted: Dec 20 2017
Since on Great war maps there are almost no roads and knowing that AI never build onesthis can potentialy cause problems with long term games.
AI will suffer the most, since it already handles supply issues really bad.
Any idea how to handle this problem?
Can the engine just "import" roads from later maps after some time passes (like in late '20s), or is it really impossible to teach AI to connect it's major cities, ports and military installations with roads?
AI will suffer the most, since it already handles supply issues really bad.
Any idea how to handle this problem?
Can the engine just "import" roads from later maps after some time passes (like in late '20s), or is it really impossible to teach AI to connect it's major cities, ports and military installations with roads?