Feedback on Great War 10.1.76 patch
Posted: Aug 06 2018
First impressions:
- AI seems to be smarter deploying the units
- units getting stuck, didn't yet happen
- naval is finally something I can call smart
- espionage, working great at first glance
These are my personal 4 highlights among the many improvements!
Great job!
It's amazing how battlegoat keeps improving this game! Many thanks for the best tactical war-game that's out there.
Also I'm very happy with the fact we can now fix the infrastructure on the map!
I have 1 more addition/request though: can you also add the option for us to do this within our colonies?
Also, I have a military production INSIDE one of my colonies. I would love to get rid of it, don't need it
and give the land to my colony. Any way this is possible without releasing the nation as a whole?
and another one about colonies. Would it be possible to tell a colonial minister for example that he is NOT
allowed to build anything himself. Only if I the Lord place something. (like a switch as with many minister options to switch auto-build on/off for the colony)
and another switch where the colony can use industrial, military from my stock, or is that already happening right now?
For instance in Africa I from time to time send just troops to my colony. Hand them over to them. Let them do the protection of their country alone without
me taking care of it. But sometimes they seem to run dry on military and I must give them manually the mil goods for them to be able to fight off,
for instance english troops. So a switch to enable/disable automatic distribution per colony of various goods would be something that could help me out.
Yes I know I keep asking for "more" This game is just too great to stop developing it further
- AI seems to be smarter deploying the units
- units getting stuck, didn't yet happen
- naval is finally something I can call smart
- espionage, working great at first glance
These are my personal 4 highlights among the many improvements!
Great job!
It's amazing how battlegoat keeps improving this game! Many thanks for the best tactical war-game that's out there.
Also I'm very happy with the fact we can now fix the infrastructure on the map!
I have 1 more addition/request though: can you also add the option for us to do this within our colonies?
Also, I have a military production INSIDE one of my colonies. I would love to get rid of it, don't need it
and give the land to my colony. Any way this is possible without releasing the nation as a whole?
and another one about colonies. Would it be possible to tell a colonial minister for example that he is NOT
allowed to build anything himself. Only if I the Lord place something. (like a switch as with many minister options to switch auto-build on/off for the colony)
and another switch where the colony can use industrial, military from my stock, or is that already happening right now?
For instance in Africa I from time to time send just troops to my colony. Hand them over to them. Let them do the protection of their country alone without
me taking care of it. But sometimes they seem to run dry on military and I must give them manually the mil goods for them to be able to fight off,
for instance english troops. So a switch to enable/disable automatic distribution per colony of various goods would be something that could help me out.
Yes I know I keep asking for "more" This game is just too great to stop developing it further