[UI-MOD] Road&Rail remove

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d-bassett
BattleGoat Team
Posts: 85
Joined: May 03 2018
Human: Yes

Re: [UI-MOD] Road&Rail remove

Post by d-bassett »

This feature has now been included into the game, but requires the lobby option to be set.
way2co0l
Brigadier Gen.
Posts: 687
Joined: Nov 29 2010
Human: Yes

Re: [UI-MOD] Road&Rail remove

Post by way2co0l »

d-bassett wrote: Jul 06 2018 This feature has now been included into the game, but requires the lobby option to be set.
I don't personally see the need for the lobby option on this one, as the player could just choose not to use it in game altogether. But I mean, maybe they didn't set it at game launch, but run into a point later in the game where they wish they had. lol. Could happen. I'm just not sure what benefit having the lobby option has. Not a critique really, just genuinely curious. :)
d-bassett
BattleGoat Team
Posts: 85
Joined: May 03 2018
Human: Yes

Re: [UI-MOD] Road&Rail remove

Post by d-bassett »

The reason it is included as a lobby option is because we still stand behind our original decision on road/rail scrapping which you can read about here:
http://www.bgforums.com/forums/viewtopi ... 407dc4812f

But since we have had consistent community feedback requesting this feature as well as this mod with over 900 views we have decided to include the option officially in the game, with the default setting to not include removal.
way2co0l
Brigadier Gen.
Posts: 687
Joined: Nov 29 2010
Human: Yes

Re: [UI-MOD] Road&Rail remove

Post by way2co0l »

Ok, that's fair enough. :)
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