[UI-MOD] Buildinspector
Moderators: Balthagor, Legend, Moderators
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- Brigadier Gen.
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- Joined: Aug 10 2017
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[UI-MOD] Buildinspector
for SRU / SRGW
changes the mainscreen tooltip:
-in the upperright corner it displays the supply%
-remaining buildtime for facilities under construction
-(remaining issue: finished construction always shows "1 Day Remain")
How to install:
place provided .HAPX files in the \Haps Folder
changes the mainscreen tooltip:
-in the upperright corner it displays the supply%
-remaining buildtime for facilities under construction
-(remaining issue: finished construction always shows "1 Day Remain")
How to install:
place provided .HAPX files in the \Haps Folder
You do not have the required permissions to view the files attached to this post.
Last edited by evildari on Jul 18 2018, edited 5 times in total.
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
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- Brigadier Gen.
- Posts: 687
- Joined: Nov 29 2010
- Human: Yes
Re: [UI-MOD] Buildinspector
This one I'll definitely use.
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- Brigadier Gen.
- Posts: 687
- Joined: Nov 29 2010
- Human: Yes
Re: [UI-MOD] Buildinspector
Where do I get the file from? I only see the picture but no download.
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- Brigadier Gen.
- Posts: 629
- Joined: Aug 10 2017
- Human: Yes
Re: [UI-MOD] Buildinspector
sorry but a picture and the file attachment did not work together, had to remove the picture to be able to show the file.
Preview showed both, but not the final version.
Preview showed both, but not the final version.
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
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- Brigadier Gen.
- Posts: 687
- Joined: Nov 29 2010
- Human: Yes
Re: [UI-MOD] Buildinspector
Hmmm, weird. Anyway, thanks! Looks very nifty.
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- Sergeant
- Posts: 15
- Joined: Nov 28 2018
- Human: Yes
Re: [UI-MOD] Buildinspector
Hi, would it be possible to get an update of this for the new SRU version ?(9.1.114)
thanks. (tried it, unless I messed up, it didn't seem to work)
thanks. (tried it, unless I messed up, it didn't seem to work)
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- Brigadier Gen.
- Posts: 629
- Joined: Aug 10 2017
- Human: Yes
Re: [UI-MOD] Buildinspector
works with current version 9.1.114 without changewhismerhill wrote: ↑Dec 30 2018 Hi, would it be possible to get an update of this for the new SRU version ?(9.1.114)
thanks. (tried it, unless I messed up, it didn't seem to work)
move both .HAPX files from the archive to the \HAPS folder
maybe you unpacked it with all paths and then you have the not needed \buildinspector folder
You do not have the required permissions to view the files attached to this post.
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
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- Sergeant
- Posts: 15
- Joined: Nov 28 2018
- Human: Yes
Re: [UI-MOD] Buildinspector
you're right but I'm not totally wrong
I didn't notice the popup was working but this part is not working anymore :
http://prntscr.com/lv3j1k
(image dates back from previous version of SRU)
I would take a newer picture but this laptop isn't so stable and I'm not home
I really liked this display myself particularly when building stuff
I didn't notice the popup was working but this part is not working anymore :
http://prntscr.com/lv3j1k
(image dates back from previous version of SRU)
I would take a newer picture but this laptop isn't so stable and I'm not home
I really liked this display myself particularly when building stuff
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- Brigadier Gen.
- Posts: 629
- Joined: Aug 10 2017
- Human: Yes
Re: [UI-MOD] Buildinspector
that was another UI-mod from me, which did not survive the forum reorganization:
just append this to \HAPS\LAN_S1.HAPX
and you have that supply % number in that empty field under the supply bar, top right.
one could kill either that new Supply-Icon or the "supply" text to make space for the %...
just append this to \HAPS\LAN_S1.HAPX
Code: Select all
&&HAPOB 3,
obName ,
obSysuse 99,
obFlags 0x80000,
obState 0x0,
obStyle 72,
obUdef 0,
obUdefxc 5, 0, 0, 0,
obAction 0,
obData 112,
obDatafmt 12,
ToolTip ,
ToolTipSel ,
ToolTipGrid ,
obRect 0, 150, 116, 170,
obSyspar 1,
hapname "LAN_S1",
obUdefxp ,
teText "100%`",
teTextSel ,
teTmplt ,
teLen 6,
teJust 2,
one could kill either that new Supply-Icon or the "supply" text to make space for the %...
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
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- General
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- Contact:
Re: [UI-MOD] Buildinspector
Good job.. Modding the UI can be a long and frustrating process. Glad to see you've made some progress in figuring it out.
Si vis pacem, para bellum
my Supreme Ruler mods Site - May it rest in peace
my Supreme Ruler mods Site - May it rest in peace
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- Sergeant
- Posts: 15
- Joined: Nov 28 2018
- Human: Yes
Re: [UI-MOD] Buildinspector
Thanks evildari
I wish hapx format was a bit more documented
I wish hapx format was a bit more documented