Map editor?

Have a feature request for SRU? Post here.

Moderators: Balthagor, Legend, Moderators

Post Reply
mikeownage
Colonel
Posts: 273
Joined: Jun 25 2008
Location: United States
Contact:

Map editor?

Post by mikeownage »

Ok, so I can't find the map editor in any of the games after sr2010. Is it gone or am I just an idiot? If it is gone is there a plan to make one for SR1936?
User avatar
Balthagor
Supreme Ruler
Posts: 22082
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

Re: Map editor?

Post by Balthagor »

There hasn't been one since SR2010. No plans announced yet regarding Mapeditors.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
Hullu Hevonen
General
Posts: 3604
Joined: Dec 11 2008
Location: Turunmaa/Turunseutu, Suomi
Contact:

Re: Map editor?

Post by Hullu Hevonen »

Would be nice to be able to edit the terrain and loyality layers :wink:
Happy Linux user!
Links: List of Mods
mikeownage
Colonel
Posts: 273
Joined: Jun 25 2008
Location: United States
Contact:

Re: Map editor?

Post by mikeownage »

Hullu Hevonen wrote:Would be nice to be able to edit the terrain and loyality layers :wink:
Hence why SR2010 still holds a special place in my heart :)
irfanahmed1979
Major
Posts: 162
Joined: Dec 29 2013
Human: Yes
Location: Lahore, Pakistan

Re: Map editor?

Post by irfanahmed1979 »

Balthagor wrote:There hasn't been one since SR2010. No plans announced yet regarding Mapeditors.
Hey Balth, now that SR Ultimate has a map editor, how about helping out the SRCW players with a similar tool?
User avatar
Balthagor
Supreme Ruler
Posts: 22082
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

Re: Map editor?

Post by Balthagor »

Just to clarify, there is no official map editor released at this time. A user has found our development build attached to the game. We're still working on a map editor which would be for SRU and SRGW.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
irfanahmed1979
Major
Posts: 162
Joined: Dec 29 2013
Human: Yes
Location: Lahore, Pakistan

Re: Map editor?

Post by irfanahmed1979 »

Balthagor wrote:Just to clarify, there is no official map editor released at this time. A user has found our development build attached to the game. We're still working on a map editor which would be for SRU and SRGW.
Pity, I was hoping there would be one of SRCW in the works too :-(

[_]OT One more question, I've read that SRU has a new game engine. Could you give a few examples how this will effect gameplay when compared with earlier iterations of SR?
User avatar
Balthagor
Supreme Ruler
Posts: 22082
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

Re: Map editor?

Post by Balthagor »

That new game engine was introduced about 3 years ago. I don't remember all the differences. New features would be listed on the Steam store page.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
irfanahmed1979
Major
Posts: 162
Joined: Dec 29 2013
Human: Yes
Location: Lahore, Pakistan

Re: Map editor?

Post by irfanahmed1979 »

Balthagor wrote:That new game engine was introduced about 3 years ago. I don't remember all the differences. New features would be listed on the Steam store page.
Is the developer build of the map editor still accessible and usable? I'm asking because I might think of buying ultimate on steam sale if that is the case.
evildari
Brigadier Gen.
Posts: 629
Joined: Aug 10 2017
Human: Yes

Re: Map editor?

Post by evildari »

Todays (20.DEZ.2017) SRU Version 9.1.38 has still a working integrated Mapeditor.
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
irfanahmed1979
Major
Posts: 162
Joined: Dec 29 2013
Human: Yes
Location: Lahore, Pakistan

Re: Map editor?

Post by irfanahmed1979 »

EVILDARI wrote:Todays (20.DEZ.2017) SRU Version 9.1.38 has still a working integrated Mapeditor.
Thanks! Bought it on sale.
oberkommando
Major
Posts: 195
Joined: Sep 21 2008
Location: Querétaro

Re: Map editor?

Post by oberkommando »

Could we have a road remover?
:D
irfanahmed1979
Major
Posts: 162
Joined: Dec 29 2013
Human: Yes
Location: Lahore, Pakistan

Re: Map editor?

Post by irfanahmed1979 »

oberkommando wrote:Could we have a road remover?
:D
Yes, will be very handy
evildari
Brigadier Gen.
Posts: 629
Joined: Aug 10 2017
Human: Yes

Re: Map editor?

Post by evildari »

in the SRGW executable there was (dont have it installed anymore - cant verify current status) an option to remove all roads from the world with one click.
in the SRU executable it is not included.
I rather wish for a remove all rails button - was quit the chore to remove all rails for my mars mod - and i still found a few KM of rails in my playtests.

Now i wonder if that same single-hex transportation remover UI-function could be ported to the game...
my mods
http://www.bgforums.com/forums/viewtopi ... 79&t=25932 (even techs and units for everyone - AI will own you too)
http://www.bgforums.com/forums/viewtopi ... 79&t=29326 (MARSX2)
dax1
Brigadier Gen.
Posts: 511
Joined: Apr 05 2012
Human: Yes
Location: Italy

Re: Map editor?

Post by dax1 »

now we have Map Editor, so now we can create a save for build a scenario.
now I'm asking if in future will be possible from save to files ( reverse recache). :D
bye and thank u devs for last summer update,I have been waiting for a long time for the function of releasing an occupied region as a colony.
Con forza ed ardimento
Post Reply

Return to “Suggestions - SRU”