Insider Build - Dec. 2017

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Nerei
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Re: Insider Build - Dec. 2017

Post by Nerei »

Zuikaku wrote: Mar 14 2018
Balthagor wrote: Mar 10 2018 Yes, it is still happening. We almost had it ready this week...

We've got one more thing to finish, then a bit of testing before releasing the update.
Hope there will be some kind of changelog here on the forum along with the update :wink:
That would indeed be great. Not saying you have to detail every unit stat change but a general idea would be nice.
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Zuikaku
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Re: Insider Build - Dec. 2017

Post by Zuikaku »

Actually I hoped for list of changes (engine changes, new features, improvements and bug resolved) for the next patch, not units.
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Uriens
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Re: Insider Build - Dec. 2017

Post by Uriens »

Zuikaku wrote: Mar 14 2018 Actually I hoped for list of changes (engine changes, new features, improvements and bug resolved) for the next patch, not units.
I agree. You can see unit changes in DEFAUL.Units file anyway.
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SixthtySixthSix
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Re: Insider Build - Dec. 2017

Post by SixthtySixthSix »

thanks for thinking of us and thanks for stuff! wheeeee!
Your mouse has moved. The system has to be updated for the changes to take effect. Restart now?
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Zuikaku
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Re: Insider Build - Dec. 2017

Post by Zuikaku »

And so another week passed...
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YoMomma
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Re: Insider Build - Dec. 2017

Post by YoMomma »

They prolly have their reasons, i rather have a good update then something rushed and half finished.
Gameplay 1st
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Balthagor
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Re: Insider Build - Dec. 2017

Post by Balthagor »

We are still working with very limited resources. I'm waiting for something specific and I keep asking about it's progress. We're working on it.
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Re: Insider Build - Dec. 2017

Post by DuxMare »

Y'all wouldn't happen to have room for volunteers to help out with anything, would you?
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Zuikaku
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Re: Insider Build - Dec. 2017

Post by Zuikaku »

Balthagor wrote: Mar 19 2018 We are still working with very limited resources. I'm waiting for something specific and I keep asking about it's progress. We're working on it.
This sounds good but the waiting is killing us...
Can you give us at least one feature that will 100% be in the update? [_]B
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Balthagor
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Re: Insider Build - Dec. 2017

Post by Balthagor »

All I can say is that I'm asking about the status of the update more often than you guys are asking me...
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number47
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Re: Insider Build - Dec. 2017

Post by number47 »

Zuikaku wrote: Mar 26 2018
Balthagor wrote: Mar 19 2018 We are still working with very limited resources. I'm waiting for something specific and I keep asking about it's progress. We're working on it.
This sounds good but the waiting is killing us...
Can you give us at least one feature that will 100% be in the update? [_]B
I can...there will be a couple of new meshes added :D :P
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Zuikaku
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Re: Insider Build - Dec. 2017

Post by Zuikaku »

Waiting is a capital punishment :-(
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number47
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Re: Insider Build - Dec. 2017

Post by number47 »

Balthagor wrote: Mar 26 2018 All I can say is that I'm asking about the status of the update more often than you guys are asking me...
Are you suggesting we are not asking often enough? :lol:

Well then, what's the status of the Update, Chris?
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Zuikaku
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Re: Insider Build - Dec. 2017

Post by Zuikaku »

number47 wrote: Apr 06 2018
Balthagor wrote: Mar 26 2018 All I can say is that I'm asking about the status of the update more often than you guys are asking me...
Are you suggesting we are not asking often enough? :lol:

Well then, what's the status of the Update, Chris?
You almost caused me an heart attack! I thought Chris finally shared some news with us, but it was "only" you :D
So, if the update was "almost done" a few weeks ago, what went wrong? Are we finally going to get some significant gameplay changes like... don't know... providing weapons to opposition spawning guerillas?!
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Balthagor
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Re: Insider Build - Dec. 2017

Post by Balthagor »

Don't forget, everyone on the team is working another job to actually pay their bills. There is no one full time on the team right now.
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